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EZTR_MsgBuffer Union Reference

A union of the three MsgBuffer structs, and the primary type for interacting with message data. More...

#include <eztr_api.h>

Data Fields

EZTR_MsgBuffer_Raw raw
 
EZTR_MsgBuffer_Partition partitions
 
EZTR_MsgBuffer_Data data
 

Detailed Description

A union of the three MsgBuffer structs, and the primary type for interacting with message data.

Each member of the union is a different way of representing the buffer in code.

  • raw is the buffer as it exists in the Majora's Mask decomp.
  • partitions is the buffer, seperated into it's two primary regions (header and content).
  • data is the buffer, with it's header and content values listed as individual members.

Do not allocate this on the stack, as you'll likely end up with a StackOverflow. Instead, create a buffer using EZTR_MsgBuffer_Create() of one of it's sister functions.


The documentation for this union was generated from the following file: